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2010-07-14 From Traveller to Diaspora

Bye bye Traveller category – our gaming group has decided to give Diaspora a try!

What happened?

Today we had three hours. First we discussed the state of the campaign and decided to switch to Diaspora. I printed out character sheets, skill reference sheet, personal combat sheet while Harald explained a bit about the rules. Then we converted our Traveller characters. It went pretty smoothly. The free form aspects are a real boon.

We assigned a system to each one of us, and said that we’d convert the UWP to the Diaspora stats on our Campaign:Kaylash subsector wiki. We’ll convert them as we go. Technology, Environment, Resources, and three aspects, that should not be too hard. We already have a map and a lot of info on some of the systems.

I don’t think we need a Diaspora cluster. Perhaps I’m missing something? The benefit of having small clusters might be a localized game suited for people that like to switch campaigns often? We’ve been playing our biweekly game for a year, now. I think we want to keep playing in this subsector and we want to keep exploring our characters for quite a bit more.

Wish us luck! :)

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