lior I’ve just listened to the podcast. First of all: I think your accent is negligible.
There were several moments in the interview I really wanted to jump in with an alternative view. For example on “Pirates”, where it was interesting for me as a GM to see that you players were desperately looking for “XP”. And you chose to find that in the “I have sinned” list which led you to do ever new horrible things… That was weird.
Sometimes I feel like there is so much more we could be discussing after play. Even though I try to take my time for that, it never feels enough. sigh.
– lior 2012-04-26 07:47 UTC
AlexSchroeder Feel free to leave comments here or on Wilhelm’s blog and we can continue the conversation.
– AlexSchroeder 2012-04-26 07:57 UTC
Telecanter Great to hear your thoughts. I’m not an indie gamer but like to think I’m open to cool innovations wherever they come from. I’ve been surprised how old school D&D, often mocked for its simplicity, actually incorporates lots of different types of play and keeps things interesting. So, while I’m happy these indie designers are creating new things, I’m more likely to want to port their cool ideas back to D&D than play their games themselves.
– Telecanter 2012-04-27 01:56 UTC
AlexSchroeder I just listened to Canon Puncture 127: Jadeclaw GM Tips which was full of interesting ideas that one of the hosts had lifted from indie games and applied to his current, traditional game.
– AlexSchroeder 2012-04-27 23:12 UTC
greywulf Excellent podcast, Alex and Wilhelm, and thanks for the mention.
Alex, I hope this is the first of many podcasts you will taken part in. You have a natural talent for it
– greywulf 2012-04-29 16:07 UTC