Diary SiteMap RecentChanges About Contact 2012-08 Calendar

Search:

Matching Pages:

2012-08-16 Simple Burning Wheel

Last edit

Summary: small typo

Changed:

< I wrote this a while ago in a comment to a [https://plus.google.com/app/plus/mp/730/#~loop:aid=z120fndxcpiquzu4d04cf1wzftqrzpf42tw0k&view=activity Google+ post by Harald].

to

> I wrote this a while ago in a comment to a [https://plus.google.com/109800248650045926499/posts/Q3yxBR4nwaw Google+ post by Harald].


http://farm3.staticflickr.com/2125/2220742886_0fbebd0304.jpg
Burning Wheel Dice

I wrote this a while ago in a comment to a Google+ post by Harald.

I think Burning Wheel character creation takes way too long. The fiddly bits it generates are not important enough, I feel. You will get some skills you don’t want and you will miss some skills you do want. Cool, it adds in-game goals and role-play opportunities. I’m not convinced that the Mental and Physical pool points, the questions to arrive at the Steel points and all that are really necessary. Specially since the time spent has to compete against a simple alternative like this one:

  1. allow players to pick four skills from a list and roll for four extra random skills
  2. assign 5, 4, 3, 3, 3, 2, 2, 2 to those eight skills
  3. if your top skill is a combat skill Steel is 5
  4. if it is a knowledge skill, Steel is 3
  5. otherwise Steel is 4
  6. pick four appropriate traits
  7. write beliefs and instincts
  8. get starting artha as always

There might be some additional steps you might have to add. I have never tested this procedure. Let me know if you use it.

Given all that you could create characters in five minutes or less. How much less interesting would these characters be compared to ordinary Burning Wheel character creation?

Tags: RSS RSS

Show Google +1

Comments

Last edit

Summary: Excellent

Added:

> ----
> [[gravatar: AlexSchroeder:e33b88db6bc04e1c93db25c702baea28]]
> Excellent!
> -- AlexSchroeder 2012-08-23 23:48 UTC


Using this right now and making it 2 Character Traits, one Die Trait and one Call-On Trait seems to be a reasonable split.

Harald 2012-08-23 20:00 UTC



AlexSchroeder
Excellent!

AlexSchroeder 2012-08-23 23:48 UTC


Please make sure you contribute only your own work, or work licensed under the GNU Free Documentation License. See Info for text formatting rules. You can edit the comment page if you need to fix typos. You can subscribe to new comments by email without leaving a comment.

A carefully selected set of emoji for you to copy and paste: • ✕ ✓ ✝ ☠ ☢ ☣ ⚛ ☭ ☮ ☯ ⚒ ⚓ ⚔⚙ ★ ☆ ✨ 🌟 🐣 🐤 🐥 🐦 🐧 🐨 🐷 🐻 🐼 🐢 🐝 🐛 🐙 🐒 🐌 🐋 👑 ✊ 👊 ✌ 👋 👌 👍 👎 👏 👸 🍵 🍷 👹 👺 👻 👽 👾 👿 💀 ❤ ❦ ♥ 💔 📓 📖 📜 📝 🔒 🔓 🔔 🔥 🔨 🔪 🔫 🔮 😁 😂 😃 😄 😅 😆 😉 😊 😋 😌 😍 😏 😒 😓 😔 😖 😘 😚 😜 😝 😞 😠 😡 😢 😣 😤 😥 😨 😩 😪 😫 😭 😰 😱 😲 😳 😵 😷 😸 😹 😺 😻 😼 😽 😾 😿 🙀 🙇 🙈 🙉 🙊 🚶 🚲 🚀 🚽

To save this page you must answer this question:

Please say HELLO.