< * Split the fight up into little groups, usually such that it’s a n:1 situation.
< * No attacks of opportunity against spell casters and archers (ie. you can always do a five foot step unless you’re in difficult terrain).
> * Split the fight up into little groups, usually such that it’s a n:1 situation unless people are fighting back-to-back.
> * No attacks of opportunity against spell casters and archers unless you’re in difficult terrain or fighting foes with reach. You can always do a five foot step into safety.
< * The single guy in each group is flanked.
< * Only single guys being flanked get cover from ranged attacks.
> * If you're alone in your group against two or more, you're flanked.
> * You only get covers from ranged attacks if you're flanked.
The following originated as a comment on Comments on 2008-01-13 Belflin Goes To Arcadia and was inspired by Monte Cook’s ideas regarding running combat without miniatures.
How to run a D&D 3.5 fight without a battlemap?
You can still use sketches. They will inevitably end up looking similar to this one: