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History of 2011-09-08 Player Agency

08:23 UTC Revision 9 . . . . AlexSchroedertag agency (minor)
23:02 UTC Revision 1 . . . . AlexSchroederThe quantum ogre is only bad if the players have information that ought to help them evade it and they cannot. But in addition to that, having to make a choice without any information is also bad. Thus, we’re talking about two bad things.