Improve door placements for Text Mapper dungeons

Last major edit (later minor edits)

Summary: Closed

Changed:

< Tags: [[tag:Issue]] [[tag:Hex Mapping]] [[tag:Open]]

to

> Tags: [[tag:Issue]] [[tag:Hex Mapping]] [[tag:Close]]


Sort candidates by proximity to the label?

Add the option of putting stairs "outside" the existing coordinates?

Tags: Closed

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