Improve door placements for Text Mapper dungeons

Last major edit (later minor edits)

Summary: Closed


< Tags: [[tag:Issue]] [[tag:Hex Mapping]] [[tag:Open]]


> Tags: [[tag:Issue]] [[tag:Hex Mapping]] [[tag:Close]]

Sort candidates by proximity to the label?

Add the option of putting stairs "outside" the existing coordinates?

Tags: Closed


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