2010-06-24 Character Generation Shortcuts PDF

Last year I presented a little table with character backgrounds for the players of a Labyrinth Lord one-shot.

I’ve been feeling inspired and worked on it some more. It is now available as a PDF.

Attention conservation notice:

Should I expand the tables on the last page or are they good enough?

I’ve called the entries “subclasses” – ie. bandit is a subclass of fighter, hermit is a subclass of cleric. Theoretically it would be possible to provide real class abilities for them all. I’m not sure this is required, however. Instead, I might eventually add one or two spells for each wizard and cleric to cut character generation time down even more.



I love it! Very colourful, and it’s not “balanced”.

I will use this as a starting point and expand on it for my own group.

Tim 2010-06-25 04:34 UTC

Fantastic. Simple and evocative.

Harald Wagener 2010-06-25 09:14 UTC

Thanks! :)

As for “balance” – I guess if I wanted to be obsessive about it, I could check whether the average equipment cost was about the average starting gold you would get.

AlexSchroeder 2010-06-25 12:28 UTC

Don’t know if you still look back here, but I used this for some Swords and Wizardry games and my players love it. Very flavourful, very fun, and very quick to use. It helped get some of our brand new players right into the game and establish a character identity.

– Joe K 2013-06-18 01:40 UTC

I always keep an eye on old posts. Thanks for the feedback! Knowing it helped at the table makes it all worth while. :)

AlexSchroeder 2013-06-18 18:38 UTC

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