I really wanted to like Polaris after listening to Canon Puncture 89: Game Advocates – Polaris, but it fell a bit flat at the table. I would have liked to see more free roleplay, and more epic tragedy, but somehow the magic didn’t happen. The other players have scheduled a second session a few weeks from now, but I’m not so sure whether I want to join. For the moment Harald has lent me his Polaris book, and I’ll have a read through the book.
Regarding that Canon Puncture link above… That’s an RPG Podcast with Indie game focus I really recommend.
In their own words:
“Game Advocates is a miniseries of interviews about a single game, not with the game designers but with people who have thoroughly played the game. In Game Advocates, we ask about how the game plays, what’s fun about it and what players enjoy about it. We also chat about possible pitfalls for new players.”
At the end of the Polaris session Harald, Lior, and I were talking about our plans and I mentioned that I was starting to see the end of the line of Indie game one-shots for me. It was an excellent opportunity to quickly play through a lot of games that are being talked about online, and that was good. I was also looking for a new game to play for a longer time, and testing various systems is going to help me make an informed decision. Unfortunately that also limits my interest in games that cannot be played long-term. My Life With Master, Mountain Witch – I guess not.
Twelve hours later, I’m listening to Podcasts and as luck would have it, Canon Puncture is talking about using Indie games for longer campaigns! Canon Puncture 96: Indie Campaign Games. I agree with the suggestions of Burning Wheel, Dogs in the Vinyard, and The Shadow of Yesterday. We haven’t played Prime Time Adventures, yet.
I’m still bummed that my Burning Wheel / Blossoms are Falling one-shot didn’t work out. I still want to like the game! Perhaps if I just started a campaign and pushed! … Irrational, I know. :braindamaged:
What I’m really afraid of is contracting Gamer ADD.
For more on that topic, I recommend the following recent blog posts:
I think that’s key. Deciding on six sessions in my Burning Wheel Campaign:Krythos game worked but at the same time it made clear that we were not serious about the game, that we were just trying to experience some of it instead of making it our own.
I don’t mind a campaign folding after half a year, but I fear the encouragement of Gamer ADD.