2016-10-08 Monster List

Sometimes I wonder about writing and illustrating my own monster manual. Basically for Halberds and Helmets – I don’t really need it for anything. When I run my game, I usually refer to the Labyrinth Lord monster list and if that doesn’t help, I’ll get up and get the Advanced Edition Companion (which only ever helps for a handful of creatures) from the shelf, or rarer still, the Rules Cyclopedia. By then I usually notice that I lost focus and the game is dragging, so I try to stop doing that.

What I need, I think, is my own monster list, my own illustrations, my own treasure tables, and so on. Something specific to my campaigns.

One place to start looking would be M20 Hard Core where I tried to simplify monsters and their damage is always d6 based (sometimes multiple dice).

So, looking at the Labyrinth Lord monster list...

OK, so with that I have a list of monsters to illustrate and practice my iPad pen, haha. I’ll be adding these to Google+ while I work on them and then, when I’m ready, I’ll do my monster manual.

I think I also have to add some demons and devils to this monster manual but we’ll see about that.



Oh goody! Now we can disagree about something meaningful and important!

For me, as I mentioned on G+, what made a creature for me was the art I saw about it, or it’s excellent use in a story or movie. So for a lot of these, I can point to a particular piece of art that really made these cool to my eyes:

Elephants - I use ’em all the time. They let the PCs know that they’re not in Kansas (or generic-replica-of-medieval-Wester-Europe-#846). Also: https://thevelvetrocket.files.wordpress.com/2010/05/frank_frazetta_the_mammoth.jpg

Ferret, Giant - mounts? Oh, hell yes! https://s-media-cache-ak0.pinimg.com/564x/d8/b2/90/d8b2909c633c966e08d9dd38d671161a.jpg

Goblins - there’s a great pic of a swarm of goblins carrying wicked-looking hammers in Alan Lee’s Castles book. (Can’t find a link, alas.) Since then, goblins have been my Underdark budget smiths, mass-producing cheap weapons for every dark wizard’s slave army. When they weren’t these guys: https://s-media-cache-ak0.pinimg.com/736x/9b/3b/69/9b3b691e6db380b3316e2382bcce069b.jpg

Hawk - they make awesome pets, lending an air of aristocracy to the owner: http://s3.amazonaws.com/auteurs_production/images/film/ladyhawke/w1280/ladyhawke.jpg

Hippogriff - everyone with a pegasus mount cares about a hippogriff’s love of pegasus meat.

Hobgoblin - was always meh on these guys until I saw di Terlizzi’s take: http://diterlizzi.com/home/wp-content/gallery/games/1993_hobgoblin.jpg

Lycanthrope - I mostly limited myself to werewolves as well, until I saw this by Elmore: http://www.larryelmore.com/core/imgs/prints/DND-ENDLESSQUEST-RETURN-TO-BROOKMERE.jpg

Roc - not for fighting, but rather to pick up the PCs’ trireme and flying it across the sea. Also, epic mounts for giants.

Very much looking forward to seeing your take on the critters that made your cut. :D

Brian 2016-10-08 20:36 UTC

Oh, and almost forgot, you said, “...and I wonder about those huge bronze golems filled with molten metal.”

Have you seriously never seen this: https://www.youtube.com/watch?v=LxA3wFYxUB8

Brian 2016-10-08 20:39 UTC

Yes, sadly I have not seen a single Harryhausen movie! :)

Your links to art samples make a good point. I’m not sure the hawk needs stats but you are right about the nobility of keeping birds of prey!

Perhaps I should use more elephants... I love that mammoth (?) pic.

– Alex Schroeder 2016-10-08 21:07 UTC

Regarding ghoul paralysis, as I’ve heard it explained, a ghoul’s touch paralyzes because it is the touch of the grave. It is a psychological effect rather than physiological one. The victim of a ghoul’s touch can’t move, they see their loved ones about them mourning, they see the coffin lid close, they hear the dirt hitting the lid, they feel the worms & beetles burrowing into their flesh and no one can hear their screams. With that in mind, elves are extremely long lived, if not immortal, so the grave holds lesser fear for them than it does for more mortal races.

– Steve 2016-10-08 23:20 UTC

Oh wow, interesting! I had not heard of that before. Definitely an image I must use. :)

– Alex Schroeder 2016-10-09 07:24 UTC

Moving the entries I have into a separate Referee Guide PDF.

– Alex Schroeder 2016-10-16 11:18 UTC

Martin Kallies wrote The Monster in its natural habitat, “the most useful presentation of a monster is something that inspires encounters and adventures based around the creature” – and I agree. But then he goes on that he wants art to show “the creatures in action, in a context that suggests situations to steal for my own campaign” and I’m not so sure about that. Not only am I sadly unqualified to produce the necessary art, but I also don’t study the images carefully. I fear an action shot would provide input for a tactical setup: darkness, ledges, two dogs, snow, moon, lake side, campfire... I don’t know. Those are not the things I’m looking for. I’m looking for “these are the spells the Jinn will teach you” and “orcs will use boars to guard their villages”. I think the focus is not on the scene but on the background. I don’t care about Modron military organization, but I do care about a typical unit my party would encounter, and I’d love to hear what they might be thinking and saying. Are the bugbears willing scouts of the dark elves? Apparently they are!

– Alex Schroeder 2016-10-24 17:23 UTC

Collecting the monster manual entries on Google+ using a hash tag. My Drawing G+ Collection.

– Alex Schroeder 2016-11-10 09:29 UTC

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