My work on the monster manual continues. I’m very unhappy with the reflections of the beetle I drew and I feel that I ought to get the awesome curves with a few broad brush strokes.
Made a second attempt at the atlas beetle. Still unhappy. To explain what I feel I ought to be doing, take a look at this beetle, here: Beetle. Such a nice beetle in so few brush strokes. I want to paint like this.
When I ran Castle of the Mad Archmage, we encountered several rooms full of giant bombardier beetles and we fought them all using everything we had. It was a hell hole of flaming oil, charred corpses and madness, because somehow one of the players had claimed that you might be able to find gems inside dead giant beetles. And whenever they searched a beetle carcass, I rolled for a random encounter, and if there was one, more beetles showed up. It was a bloody, bloody mess. I think at the time I used HD 5 boring beetles that did 5d4 damage but I think a smaller HD 3 beetle is more appropriate. They can still be very large, after all. Or can they? Perhaps I need to increase those HD. What do you think?