2017-01-07 Normal Men

If your players can hire retainers, how do you handle it? I used a d30 list of candidates. Some of these were “normal men” – people who didn’t want to fight: porters, torchbearers, horse handlers and the like. Thus, when people wanted to hire some people, I had them roll 1d6 for the number of people to show up at the tavern at the beginning of the session, and I had them roll a d30 for as many times, read them the entry from my list, promised myself to replace that entry at some point, and then tried to figure out what stats to give these people.

Over the last few sessions, however, I’ve noticed a different trend: I simply have a large stack of printed, computer generated pre-generated characters and if players looked for new candidates to hire, they rolled a d6 and pulled as many characters from the stack. Instant details, including funny faces, equipment, spells, and all that.

I wrote the generator and so generating twenty or thirty characters is no problem at all. I ended up extending the generator whenever I joined a new game, so for the moment it is most useful for B/X (the default), Labyrinth Lord (the prices differ a bit), and Halberds & Helmets (my house rules). There’s even some ACKS support in there, but it is severely lacking, sadly. Encoding the feats has proven to be supper annoying and I no longer play in an ACKS campaign. If you don’t like it, there’s Ramanan's character generator with support for Basic D&D (the one I linked to), 1974 D&D, Holmes D&D and Lamentations of the Flame Princess, and campaign specific characters for Pahvelorn, Apolyon, and Carcosa. Check out the footer for links!

Using pre-generated player characters turned out to be very popular, where as using “normal men” was fraught with problems. Do they gain XP? After I while I decided that they do. Can they gain a level? After a while I said yes of course, but obviously only classes suitable for humans. But when? When they gained 100XP. Do they get a share of the treasure? At one point I had the following rule, trying to limit the bookkeeping of minute XP amounts: they needed to gain 100 XP in one go by being part of a fight with monsters where every single participant got 100 XP or more. This made sure that those “normal men” only gained a level when fighting manticores or similarly traumatic events.

And yet… It was too damn complicated for me, and none of my players cared.

That’s why I’m going to drop the d30 table of candidates and replace the section in my player handbook with a note saying that the referee will have some character sheets prepared.

And finally, if my players don’t want to share treasure and XP with retainers, then they should buy war dogs instead. Pets are better than “normal men” with all the rules baggage.


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I quite like your conclusions. I have been thinking for some time of printing cards with NPCs, treasure, monsters… Heroquest-style, to use at the table.

– Enzo 2017-01-11 17:30 UTC

Do it, and share it. :)

– AlexSchroeder 2017-01-12 15:46 UTC

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