2018-10-18 Print on Demand

I’ve added my blog to both The Old School RPG Planet and The Indie RPG Planet, and if I think a blog post ought to be on both planets, I need to add all the tags. Not sure if that makes sense, though. Perhaps this blog post should have none of the tags?

Anyway, what I wanted to note is that Brad wrote a nice blog post about the benefits of Print on Demand (PoD) and the drawbacks of running a Kickstarter campaign in order to print a “nice” book: who’s stealing my eyes?

The conclusion?

You will probably sell more books with Kickstarter. You might make more money. There is space for the books to be much prettier.
With POD you’ll just remain free.

Well said!



Thinking more about the difference between OSR and Indie RPG games, prompted by a comment on Google+: isn’t the OSR indie?

Indeed! Do you want to call it story games, then? Narrative games? Personally, I like to think that starting with 6 abilities to define a character, saving throws to avoid mishaps, hit points, to-hit rolls using a d20, damage rolls using smaller dice, xp for gold and levels is 100% OSR. There are things that are close in execution, or close in spirit, or just define themselves to be close (thinking of Into the Odd). So that’s the OSR.

For me, Indie is what started at the Forge, right at the time when print on demand (PoD) via Lulu became viable, when selling PDFs via RPG Now became viable, when more people started looking for alternatives to the d20 system.

– Alex Schroeder 2018-10-22 13:41 UTC

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