2019-09-20 Ocean Hexes

I’m not interested in ocean hexes, I think. But Hex Describe would treat all water hexes the same: as a lake. And so you’d get the most useless hex descriptions for the open sea. The real problem was of course that Text Mapper would just generate water hexes and not differentiate between big lakes, coastal areas and the ocean. Well, one of these issues has been resolved, now: ocean hexes. And since no such table exists for Hex Describe (at least not in the “Schroeder” tables), this means that no description should get generated. At least I hope that’s what it means. 🙂

And visually:

Map with open ocean

I still have a little bit of a problem picking just the right hue of darker blue. If you have opinions, please comment with a color code. The existing Gnomeyland colours, if I remember correctly, are based on old Russian maps.

To generate maps with more water, set the bottom parameter to some number single digit number, e.g. 6.



I actually really like the colors, and the more vibrant blues are pretty in contrast to the more neutral greens. The yellow on the hills has the same kind of enjoyable contrast.

I’d need to print it on a black-and-white printer to be sure, but it looks like you would be able to tell the hexes apart by tone even if you had trouble distinguishing the shade.

Anne 2019-09-21 04:20 UTC

Thanks for the feedback. 🙂

– Alex Schroeder 2019-09-21 15:24 UTC

Please make sure you contribute only your own work, or work licensed under the GNU Free Documentation License. Note: in order to facilitate peer review and fight vandalism, we will store your IP number for a number of days. See Privacy Policy for more information. See Info for text formatting rules. You can edit the comment page if you need to fix typos. You can subscribe to new comments by email without leaving a comment.

To save this page you must answer this question:

Please say HELLO.