I … I think … I think I fudged the dice a bit tonight! 😭 It was for the best, I swear! But I feel bad about it because I told myself not to do it ever. Never ever! And now I did it. Two adult players and six kid players at the virtual table, fighting a red dragon using Just Halberds.
Looking back I don’t think it made a big difference, but it’s still fascinating to realize how I’ve trained myself not to do it and how bad I feel for doing it. Stop it, brain! Stop. No need. It went well. Everybody had a good time.
Later, @jaranta wondered why fudging was a bad idea since it resulted in a better game for everybody. Good question. It’s like the question about railroads and precious encounter designs. Why complain when the game was good?
Here’s why I think I don’t like it: undiscovered fudging is no problem but at some point in the future players will begin to suspect and then to know that your are doing it and at that point all the achievements are revealed to be fake. That’s because at the core of it all was a lie: the implied premise was that things are hard but you were lucky and made the right decisions and the results rewarded you – the experience itself is rewarding. But if it was all a lie, then all you achievements are worth nothing.
It would have been better to not roll the dice In the first place, to play a dice-less game, or a game with bennies where you can openly haggle for better results. Then at least the narrative can be enjoyable. But for me, that’s not what I like best. I like the rewarding experience of having made the right decisions, of having been lucky. I want to laugh and cry because of fate, not because of the whims of the referee.
But yeah, it’s a good question. For more about my dislike of bennies, I wrote a blog post a long time ago: I don’t like Bennies.