2020-05-20 Hex Describe to roll up random encounters

Today, @acodispo sent me a link to a blog post he wrote: Random Encounters with Hex Describe. He uses the basic features of Hex Describe without a map – just random tables! – to generate encounters for his game. I like the idea.

Actually, I’ve wondered about a similar thing: should the regular Hex Describe mini settings come with a bunch of random encounter tables? Or just 20 random encounters for each biome which you simply cross off as you use them? I think I’d like that...

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