Josh Johnston has been sending me entries for new Hex Describe setup. New map algorithm, new terrains, new encounters (new rules?). I’m pretty excited.
If you’re curious, visit the Hex Describe, click on “random Apocalypse data” in the second paragraph, pick “Josh Johnston” in the radio group below the Submit button, and submit it. 👍
I think it’s interesting to see how such a thing starts to grow from nothing. Two lines for the various terrains. Another two lines for the terrains. An encounter. The encounter needs a name of the people encountered. A name for the leader of these people. They must be doing something (herding animals). They must have a problem of some sort (a tiny adventure seed), a way to get involved. For example right now, there’s just one such encounter: the bovinoids living in the grass lands need help dealing with a pride of lions.
The grasses hum with a radioactive intensity. There is a camp of bovinoids (AC 8 HD 1+1 1d6 MV 120; a successful charge of 16+ throws the target 10’ back and prone) of the The Twinkling Planets Clan led by Mad Horns (HD 3+3). They are herding goats. A pride of lions (HD 5 AC 6 1d6/1d6/1d10 MV 150; surprise on 1–4 in 6) has found that goats hunting is super easy. Mad Horns is asking you for help.
I like it already! 😀 Let me know if you have tables to contribute.
I guess if I were in the lead, I’d take a look at Rangers & Rabits, but I don’t know where Josh wants to take it.
Oh! And a new map generating algorithm. 😍