I’ve been at it again... Text Mapper can generate Gridmapper-compatible maps. Sadly, that means I need an algorithm to create the maps, and that’s not easy. Recently, I needed some caves. What I did was take the existing mini-dungeon generator and just turn all the walls into rock walls. It doesn’t look bad, actually!
I’m using them for the post-apocalyptic mini-settings I’m working on and off with Josh Johnston. Visit Hex Describe → click “random Apocalypse” → pick “Josh Johnston (best for Apocalypse maps)” → click submit. If you’re lucky, you’ll spot some vat people caves, now!
I’m hoping the vat people caves are easy to extend with the structure in place, which I lifted from the structure that ktrey parker and @jalanhenning had developed years ago to generate random dungeons. And still so good!
For the post-apocalypse I had developed a book name generator which I then used to populate libraries, and to create little library related book quests: finding book thieves, for example. I liked this so much that I wanted that for my Alpine mini settings, too. So recently I’ve been working on fantasy book titles, too. And missions to go along with them.
I need to improve those book missions, though.
Next up: more secret agents. 😀