Comments on 2012-09-17 Determining Class

Jovial Priest
Nice. I will add to Links to Wisdom.

Jovial Priest 2012-09-17 13:58 UTC


I made a small change: “if best attribute is Str or Con → fighter” allowed a character with Str 8 (-1), Dex 8 (-1) and Con 12 (+0) to be a fighter. I think this character should be a cleric instead. So I changed the rule to say “if best attribute is Str or Con and at least two of Str, Con and Dex are > 8 → fighter” and I changed the default to cleric.

Another change I made: I felt that too many characters with fighter stats ended up as halflings. I felt that the level limits usually discourage more players and so I added a 50% chance to it.

Added hit-points and saving throws.

Coming up with something like Brendan’s equipment table should be next…

And a little undead turning “chart” for clerics, maybe.

AlexSchroeder 2012-09-18 07:38 UTC

Please make sure you contribute only your own work, or work licensed under the GNU Free Documentation License. See Info for text formatting rules. You can edit this page if you need to fix typos. You can subscribe to updates by email without leaving a comment.

To save this page you must answer this question:

Please say HELLO.