Comments on 2012-09-17 Determining Class

Nice. I will add to Links to Wisdom.

Jovial Priest 2012-09-17 13:58 UTC


I made a small change: “if best attribute is Str or Con → fighter” allowed a character with Str 8 (-1), Dex 8 (-1) and Con 12 (+0) to be a fighter. I think this character should be a cleric instead. So I changed the rule to say “if best attribute is Str or Con and at least two of Str, Con and Dex are > 8 → fighter” and I changed the default to cleric.

Another change I made: I felt that too many characters with fighter stats ended up as halflings. I felt that the level limits usually discourage more players and so I added a 50% chance to it.

Added hit-points and saving throws.

Coming up with something like Brendan’s equipment table should be next...

And a little undead turning “chart” for clerics, maybe.

AlexSchroeder 2012-09-18 07:38 UTC

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