Comments on 2018-02-05 New Monsters

That gallery makes me think of Hellboy for some reason. Great style.

I think that one huge advantage for using cliche monsters is that they are so well known, that they kinda stay in the background and don’t detract from the plot. You don’t have to spend too much time describing them, and the players are not tempted to spend time researching their behavior, origin, life cycle, etc. — as I would be with original monsters. Of course it’s nice to have that for a boss or some other important monster in the game, but not all the time.

On the other hand, I can see how such a world-building exercise, coming up with new creatures, inventing the dependencies between them, shaping the whole ecology of a fake world could be very interesting.

RadomirDopieralski 2018-02-05 16:37 UTC


Cool, I was right! http://hiziri-pro.tumblr.com/post/162744714643/is-mike-mignola-hellboy-creator-an-inspiration

RadomirDopieralski 2018-02-05 16:39 UTC


I never looked at Hellboy, but I definitely like the style!

– Alex Schroeder 2018-02-05 21:46 UTC


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