Comments on 2019-05-24 Tyranny of Excellence

(psst it’s Beakley not Beakly)

– Aaron Griffin 2019-05-24 23:21 UTC


For me, it’s also worth considering the evaluative criteria. Not everything needs to be a polished product, or even shared at all, to be excellent. There’s a particular kind of excellence in the practice of play itself, which is inherently transient.

Brendan 2019-05-24 23:59 UTC


Not to disparage those who make wonderful things worth money, but, amen...

Michael Julius 2019-05-25 00:43 UTC


Thanks, Aaron!

I totally agree with you, Brendan, regarding the multiple dimensions of excellence. I think this is what Paul assumes: that within a certain group, ideas of excellence vary. As a lot of the story gaming community talk online appears to be focused on publishing (as seen from my outsider point of view), that narrows it down significantly. The group of people I seem to connect to is often talking about smaller snippets, too: a random table, a bunch of spells, a house rule, a technique or procedure – smaller things with a wider range of quality criteria (at least from where I am standing).

– Alex Schroeder 2019-05-25 04:57 UTC


Continued: 2019-05-26 The Quality of Capitalism.

– Alex Schroeder 2019-05-26 19:44 UTC


I still don’t understand the appeal of watching other people play a TTPRG. At least for a whole campaign. I have watched a couple one shots just to see how a game actually plays, or to better understand a game system (or both, like Legends of Wulin). Trying to make a living doing that is just beyond me. I purposefully avoid working with things that I love as a hobby, so i don’t ruin that love. I work to live, I can’t imagine living to work which is what gaming for profit would feel like.

– David Rybacki 2019-05-28 23:59 UTC


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