Comments on 2012-06-25 Monster Stats

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Summary: fixing links


< -- AlexSchroeder 2013-09-17 06:45 UTC


> -- [[AlexSchroeder]] 2013-09-17 06:45 UTC


< -- AlexSchroeder 2013-09-19 07:43 UTC


> -- [[AlexSchroeder]] 2013-09-19 07:43 UTC

These days I use the following when copying stats into my prep notes:

10 orcs HD 1 AC 7 1d6 F1 MV 12 ML 7 XP 5

Number, hit dice, armor class (descending: 9 unarmored, 7 leather, 5 chain, 3 plate), damage, save (fighter, cleric magic-user or thief; if unsure, use 19-HD±2), movement rate (multiply by 10 to get feet per round of combat or turn of exploration underground), or yards per turn exploring outside), morale (6 are cowards, 7 humanoids, 8 well led, 10 bosses), XP (for convenience; alternatively, use HD×100).

AlexSchroeder 2013-09-17 06:45 UTC

That’s pretty similar to the old TSR statblocks which look like this:

1-4 Shadows*: AC 7; HD 2+2; hp 10 each; MV 90’ (30’); #AT 1 touch; D 1d4 + drain 1 point of strength for 8 turns; Save F2; ML 12; AL C; xp 35 each; THACO 17; BD36.

I have not figured out what the star behind the name means, probably ‘special abilities not listed here’.

Harald 2013-09-18 17:41 UTC

Definitely. I’m just trying to save bytes when scribbling notes. :)

In B/X, each special ability was worth a star, and HD plus stars was used to determine xp. As this monster already comes with xp, I’m not sure why the stars were kept.

AlexSchroeder 2013-09-19 07:43 UTC

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