I’m going to run Red Hand of Doom for Zeno and the kids. Their Labyrinth Lord characters got upgraded to 20’000 XP. That makes the three elves are level four, the dwarf and the cleric are level five.
I used the standard monsters from the Labyrinth Lord book:
A lot of groaning was heard when the monster line up grew in every round. One hell hound breathing fire, eight hobgoblin archers targeting the only enemy not in melee: an elf wearing leather armor… it was tough!
I left the treasure unchanged but noted that 4d6 hobgoblins come with treasure type XIX, which I randomly determined to be 6000 cp, 7000 sp, 3000 gp, 6 gems (1170 gp) and a jewel (1500 gp). I'll add this treasure to Vraath keep.
The party killed the warg riders and set fire to the stables. Then they managed to alert everybody using phantasmal force trying to lure the minotaur away but he decided to alert the manticore instead. This is when they decided to fall back. Luckily, they had approached under a silence spell, so no problem running away. And will the wargs killed, there is probably not going to be a hot pursuit.
The treasure type III for goblins underground means that 7 ep get added to the treasure.
Another treasure type XIX for the manticore and type XX for the minotaur -> a total of 3000 sp extra. No extra – treasure – for the magic user except for his spell book.
I think this will be going well!
Edit note: I marked the info I ended up not taking into account as deleted.
I’m a big fan of the Forgotten Depths. I wanted to use its map as the goal for my Text Mapper. As the mapper now allows the inclusion of other files, I’ve saved my library of colors and icons as default.txt and I’ve saved the map as forgotten-depths.txt. That’s why all you need to do now is include the map:
If you see white hexes, then I haven’t added any definitions for them, yet.
SVG Mapper now knows how to draw lines. These lines try to flow from hex to hex…✎
2114 hill 2115 hill 2213 forest 2214 forest "Delan" 2215 hill 2314 forest 2315 forest 2414 hill "Forest Bight Fortress" 2415 forest 2515 forest "Boghra Little" 2214-2615 river river path attributes fill-opacity="0" stroke="black" stroke-width="5" include http://alexschroeder.ch/contrib/default.txt✎
I think that I’m not quite understanding how the viewBox is supposed to work. But anyway: these lines can be used for roads, rivers, borders, cliffs, and the like. If they’re very straight, they don’t look too good. There’s no random waviness. One feature I definitely have to add is providing more intermediary points such that the user can guide rivers around the hills or to allow rivers to merge.✎
From time to time I want to write about player characters that I remember well. Recently DM Harald ran a few sessions using Moldvay’s Basic D&D and the Karameikos setting that came with it. We all rolled up characters and Jörg rolled up an elf with Charisma 3. He likes to play elves and that in itself is a recurring joke in our group. This time, however, it was payback time! This was an asshole. Arrogant. Disinterested. Unwilling to fight. Unwilling to come along. Jörg managed to stay on the thin red line separating character aggravation from player aggravation.
When we decided to go vampire hunting in Krakatos, the elf joined us against his own recommendation. We were, after all, just first level characters. After the first session, the elf had been charmed by the vampire and had joined his master as living blood snack.
The next session we managed to free him. Two or three sessions later, however, we were exploring Koriszegi Keep and had good reason to believe another vampire was present. Again, the arrogant elf tried to dissuade us. Again, we ignored him. As we were fighting ghouls climbing out of a hole in the ground, the battle turned against us. My cleric had been paralysed in the first round because he had once again used his cursed holy symbol instead of his real holy symbol. The arrogant elf received a mortal wound. (We’re using the Death and Dismemberment✎ table.) He decides to grapple the ghould standing over my cleric’s body and fling himself and the ghoul down into the hole! Thank you, asshole.
We win the fight, descend into the hole, can’t find the elf’s body, continue into the next room, and see the body lying there, vampire mist covering the floor of the foul cave. Another character, a small lady thief, gets to work and saws off the elf’s head in order to prevent him from rising as a vampire minion at midnight. My cleric, no longer paralysed, is contacted by the vampire. L E A V E . H I M . T O . M E ! the disembodied voice says. I say to the small woman, “leave him be!” But she insists on cutting off the head. And she does. But now the vampire materializes, drains her into oblivion. We scream. The vampire crushes my gnome henchman’s skull. We cry. The vampire turns around. We run.
And all of that because of an elf that we didn’t like.
Auf Google+ hat Stefan Ohrmann vor kurzem eine Diskussion über den zunehmenden Umfang der Regelbücher angerissen. Passt irgendwie auch zum Thema Aufbau von Regelwerken.✎
Ich selber meinte hierzu, dass ich schon verschiedentlich bei Freunden Bücher und PDF Dateien angeboten bekommen habe, die so dick waren, dass ich schon von Anfang an weiss, dass ich diese Werke nie lesen werde.✎
|Geht So||Geht Nicht ✎|
|Diaspora (270 Seiten)||Starblazer (632 Seiten)✎|
|Labyrinth Lord (136 Seiten)||Dungeon Crawl Classic (470 Seiten)✎✎|
Ich vermute folgende Ursachen für den steigenden Umfang der Bücher:✎
Was mich übrigens überhaupt nicht stört:✎
Es geht mir wirklich mehr um den Leseaufwand, den ich nicht mehr zu leisten gewillt bin. Wenn ich viel lesen will, lese ich lieber ein Buch. Regelbuch, Hintergrundmaterial, Abenteuer – das mag für viele so gut wie Unterhaltungsliteratur sein. Nicht für mich.✎
Google Reader is being axed. I used it every day.
There are other alternatives. Here’s a crowdsourced list. I see that The Old Reader, for example. “It’s just like the old Google reader, only better.” Here’s a warning sign, however: “We’re in beta right now […]” Will it cost money eventually? How much? I’m not opposed to paying a little money. After all, I want the service to have a future.
So, run a network service under my own control, or pay somebody else…
As for running something under my own control, I must confess that I’m still averse to running PHP and MySQL on a server of mine. Somehow I keep thinking of the combination as insecure. I downloaded Tiny Tiny RSS and looked at it (also on GitHub).
There is also something about RSS that makes me cringe: If every blog reader installs a feed aggregator that checks its feeds every ten minutes, this won’t scale. A few central aggregators that poll feeds and serve their user interface when requested by users seems like a better solution from a technical point of view.✎
Bin immer noch am Schrauben an meinen Hausregeln. Ich wollte ein einfaches Dokument für neue Spieler, die bei meiner Kampagne anfangen wollen. Deswegen wollte ich eine kurze Labyrinth Lord✎ Variante für die ersten fünf Stufen. Angefangen hatte alles auf dem Campaign:Hellebarden und Helme✎ Wiki. Als ich aber den ersten Spieler gesehen habe, der sich alles ausgedruckt hatte, war mir das nicht recht. Das sah ja furchtbar aus! Weil ich zudem vor wenigen Monaten meine FATE✎ Variante Der Geist Mesopotamiens✎ mit LaTeX gesetzt hatte✎, wollte ich das gleiche für Hellebarden und Helme.
Aktuelle Version (PDF)…
Yes, the Spring Equinox has come and gone and now it’s time the run the 1PDC again! :D :vee: <3 8-D :star: :star: :star:
Dates: Submission deadline is April 30, 0:00 GMT (Tuesday evening). If you live West of Greenwich, you will have to send in your submission a few hours before the end of the month! Winners will be announced June 1.
Help spread the word!
Prizes & Sponsors: Do you have prizes to donate? Let me know → firstname.lastname@example.org!
Submissions: Here’s how to submit your entry.
Process: Here’s how we’ll determine the winners.✎
When: 20 March, 19:30 – RSVP on Meetup (optional ;))
Where: Bistro Lochergut (tram 2+3 ‘Lochergut’)
For a change, how about some travel literature? One of the best ones from Theroux in my opinion…
Paul Theroux sets off for Cape Town from Cairo – the hard way.
Travelling across bush and desert, down rivers and across lakes, and through country after country, Theroux visits some of the most beautiful landscapes on earth, and some of the most dangerous. It is a journey of discovery and of rediscovery – of the unknown and the unexpected, but also of people and places he knew as a young and optimistic teacher forty years before.✎
Safari in Swahili simply means “journey”, and this is the ultimate safari. It is Theroux in his element – a trip where chance encounter is everything, where departure and arrival times are an irrelevance, and where contentment can be found balancing on the top of a truck in the middle of nowhere.
(description credit: amazon)✎