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  • 06:15 UTC (new) (history) 2016-05-03 Mortality . . . . Alex Schroeder Regular readers know I use an entourage approach in my games. Each player has a "main" character who gets a full share of treasure and their charisma determines how many other characters there are—the size of their entourage. In one of the campaigns, I've limited the number of characters on an… [en]







  • 16:37 UTC (diff) (history) Comments on 2016-04-11 Atreus, Windows, and Emacs . . . . Alex Schroeder I've been using the Atreus with my la-top at home, using the US standard layout. I use the Latin Prefix input method to write German. This also meant that I no longer require Alt/Option as AltGr and so I use Alt as Hyper again, but have no keys bound using Hyper. Boooo. [en]


  • 14:34 UTC (diff) (history) Comments on 2016-04-19 Immersion . . . . Alex Schroeder The discussion in that G+ thread continued. I was asked, "is there disagreement to the proposition that prep is a product of design?" I don't think we ever had a disagreement. To argue that there is only sandbox and only railroad would be foolish. When I posted that link talking about sandboxes… [en]
  • 07:48 UTC (new) (history) 2016-04-20 How To Get Started With Text Mapper . . . . Alex Schroeder Here's how to get started with a random map: # Visit https:/campaignwiki.orgtext-mapper # Click Random # Click Submit # Use the Back button to make changes To get a feel for the icons available, do the following in another tab: # Visit https:/campaignwiki.orgtext-mapper # Click Help # Scroll down… [en]


  • 16:13 UTC (new) (history) 2016-04-19 Immersion . . . . Alex Schroeder I think it's important to remember that adding more improvisation also means that you loose something. Being aware of that trade-off is important. [en]


  • 06:37 UTC (new) (history) 2016-04-16 Ranged Weapons . . . . Alex Schroeder Alexey Monk wondered about this sentence in Moldvay's Basic D&D, B25, on Google+: "Unless missile attacks are mentioned, monsters will only engage in melee combat." I let monsters use ranged wepons when I want to emphasize something. So, giants throw stones, gnolls are dangerous hunters,… [en]