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2016-04-29

  • 13:33 UTC (diff) (history) Comments on 2016-01-02 Let’s Encrypt . . . . Ben Well thanks, but my question was about, if I would need to install git first (and which version, backport or normal) on wheezy to "git clone" the letsencrypt package. No one really says this clearly enough for me… :) [en]
  • 10:11 UTC (diff) (history) Comments on 2016-04-25 Urheberrecht . . . . Alex Schroeder Urheberrecht: USA setzen Schweiz auf «Watch List». Im Zentrum der amerikanischen Kritik an der Schweiz steht die «Piraterie» im Internet und das so genannte Logistep-Urteil des Schweizerischen Bundesgerichts (BGE 136 II 508): In diesem Urteil hatte das höchste Gericht in der Schweiz den… [de, en]

2016-04-28

2016-04-25

2016-04-24

  • 16:37 UTC (diff) (history) Comments on 2016-04-11 Atreus, Windows, and Emacs . . . . Alex Schroeder I've been using the Atreus with my la-top at home, using the US standard layout. I use the Latin Prefix input method to write German. This also meant that I no longer require Alt/Option as AltGr and so I use Alt as Hyper again, but have no keys bound using Hyper. Boooo. [en]

2016-04-20

  • 14:34 UTC (diff) (history) Comments on 2016-04-19 Immersion . . . . Alex Schroeder The discussion in that G+ thread continued. I was asked, "is there disagreement to the proposition that prep is a product of design?" I don't think we ever had a disagreement. To argue that there is only sandbox and only railroad would be foolish. When I posted that link talking about sandboxes… [en]
  • 07:48 UTC (new) (history) 2016-04-20 How To Get Started With Text Mapper . . . . Alex Schroeder Here's how to get started with a random map: # Visit https:/campaignwiki.orgtext-mapper # Click Random # Click Submit # Use the Back button to make changes To get a feel for the icons available, do the following in another tab: # Visit https:/campaignwiki.orgtext-mapper # Click Help # Scroll down… [en]

2016-04-19

  • 16:13 UTC (new) (history) 2016-04-19 Immersion . . . . Alex Schroeder I think it's important to remember that adding more improvisation also means that you loose something. Being aware of that trade-off is important. [en]

2016-04-16

  • 06:37 UTC (new) (history) 2016-04-16 Ranged Weapons . . . . Alex Schroeder Alexey Monk wondered about this sentence in Moldvay's Basic D&D, B25, on Google+: "Unless missile attacks are mentioned, monsters will only engage in melee combat." I let monsters use ranged wepons when I want to emphasize something. So, giants throw stones, gnolls are dangerous hunters,… [en]

2016-04-14

2016-04-13

  • 05:41 UTC (new) (history) Comments on 2014-01-11 mkhexgrid . . . . Alex Schroeder These days, it's part of Homebrew: {{{ alex@Megabombus:~$ brew search mkhexgrid homebrewgamesmkhexgrid ✔ alex@Megabombus:~$ brew install mkhexgrid Warning: homebrewgamesmkhexgrid-0.1.1 already installed alex@Megabombus:~$ brew reinstall mkhexgrid ==> Reinstalling homebrewgamesmkhexgrid ==>…

2016-04-11

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2016-04-01

2016-03-31

2016-03-29

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2016-03-14

2016-03-13

2016-03-12

2016-03-10

2016-03-09

  • 21:26 UTC (new) (history) 2016-03-09 How to Save . . . . Alex Schroeder I really should find a better way to do this. It's confusing! - How to Save I'm mostly convened about option 4, saving the SVG file. I should take a look at how Tiddly Wiki does saving. They must run into the same problems. Tags:

2016-03-08

2016-03-07

2016-03-06

2016-03-04

2016-03-03

2016-03-01

2016-02-26

  • 21:22 UTC (new) (history) 2016-02-26 PNG Download for Gridmapper Maps . . . . Alex Schroeder Gridmapper is my little web app to draw dungeon maps. You can use your keyboard to draw the map, no installing of brushes and fiddling with grids in your favorite image editor. I recently added a new feature: When you click on Prepare Download you get two links, one to download a SVG file and one… [en]

2016-02-22

2016-02-15

2016-02-14

  • 19:11 UTC (diff) (history) Comments on 2016-02-12 Gridmapper User Interface . . . . Alex Schroeder From my G+ on Friday: Overengineering. My favorite buzzword in the office, last week. And it also applies to my private projects. #Gridmapper, for example, has a cool feature that absolutely nobody uses. It was interesting to implement, it poses an interesting user interface challenge, it takes a… [en]

2016-02-12

2016-02-10

2016-02-08

2016-02-06

2016-02-04

2016-02-02

2016-02-01

  • 14:30 UTC (diff) (history) Comments on 2016-01-29 No Clerics . . . . Alex Schroeder Courtney offers a longer discussion on his blog. He links to a blog post by Delta where he notes that "it is the cleric class which makes the least overall sense in the context of pulp fantasy […] the armored, adventuring, miraculous man-of-Catholic-faith is simply not a type you see very much in… [en]

2016-01-29

2016-01-28

2016-01-27

2016-01-26

  • 17:52 UTC (diff) (history) Comments on 2016-01-25 Missed Opportunities . . . . Alex Schroeder From where I come from, where most grown men have assault rifles at home because of how the Swiss army works, and yet we all think the Americans are nuts and trigger happy, this photo documentary of chubby people, old people, dog owning happy people and family with kids proudly presenting their… [en]

2016-01-25

  • 20:28 UTC (diff) (history) BookClub . . . . Uli Adapted journal regex to allow for extra meetings as in 2016-03bBookClub [en]
  • 17:32 UTC (new) (history) 2016-01-25 Missed Opportunities . . . . Alex Schroeder I also don't want to read NRA nuts talking about Open Carry in my D&D Community, but as far as I can tell, these are missed opportunities for piercing filter bubbles. [en]
  • 10:44 UTC (new) (history) Comments on 2016-01-24 Rob Conley on the OSR . . . . Alex Schroeder I thought this discussion started by Stacy Dellorfano on Google+ was interesting. She says: "I started seeing there was this sharp divide between what I've always thought of as the OSR (mainly the G+ DIY crowd represented by folks like +James Raggi and +Zak Smith and a whole lot of other of you… [en]

2016-01-24

2016-01-23

2016-01-22

2016-01-20

2016-01-19

2016-01-17

  • 14:04 UTC (diff) (history) 2016-01-17 Keine Kleriker . . . . Alex Schroeder Ich verwende die "strenge" Interpretation der BX D&D Magie Regeln was die Anzahl Sprüche anbelangt, dafür verlange ich kein Vorbereiten ("Memorisieren") der Sprüche am Morgen (wie im Adventurer Conqueror King System). [de]

2016-01-15

2016-01-14

2016-01-09

2016-01-03

2016-01-02

2016-01-01

2015-12-26

2015-12-24

2015-12-21

2015-12-20

2015-12-18

2015-12-15

  • 14:59 UTC (new) (history) 2015-12-15 Tired . . . . Alex Schroeder The fire hose of freedom and choice [en]
  • 12:17 UTC (new) (history) 2015-12-15 Using Fronts . . . . Alex Schroeder Ramanan S. recently asked on Google+: "So what exactly do people do to track what the hell is going on in their game? What stuff do you have on hand when running a game?" I replied the usual stuff. Stage fright never goes away. Keep notes on a Campaign Wiki. And I mentioned how prep using fronts… [en]

2015-12-11

2015-12-10

2015-12-02

2015-11-30

2015-11-28

2015-11-23

  • 21:11 UTC (diff) (history) Comments on 2015-11-21 Fountain Pen . . . . Alex Schroeder Im Geschäftsleben ist es leider so, dass es an Sitzungen einerseits sozial nicht akzeptabel ist, auf den Bildschirm zu schauen und zu tippen, wenn jemand redet, und zudem sind wir uns gewohnt, an Texten während dem Schreiben zu feilen. Kopieren, Einsetzen, Rumschieben, Fehlerkorrektur, man wird… [de, en]
  • 20:24 UTC (new) (history) Comments on 2015-07-24 Gmail, Gnus and GPG . . . . Alex Schroeder Today I was able to copy that config file for my Emacs installation at work, use the public keys of both my work account and my private account for mml2015-signers, and it worked! Yay. :) [en]
  • 09:09 UTC (diff) (history) Comments on 2015-11-19 Being a Man . . . . Enzo This is beautiful! I like it when someone puts into words what I've felt many times but never said. :) [de]

2015-11-22

2015-11-21

2015-11-20

2015-11-19

2015-11-18

  • 06:41 UTC (new) (history) Comments on 2015-11-12 Arguments . . . . Alex Schroeder Here is something similar I wrote on Google+, recently: The phenomenon I see most often is uncharitable reading. People assuming the worst or simply ignoring that people reading words are humans, just like them. My personal reaction is to leave such conversations, uncircle such people, not because… [en]

2015-11-16

  • 12:18 UTC (diff) (history) Comments on 2015-11-16 Middle East . . . . Alex Schroeder An interesting read! I hadn't heard of -> Management of Savagery (en). Definitely something to remember for the next war, when we're ready to bomb a foreign country. Wikipedia mentions "the value of provoking military responses from superpowers in order to recruit and train guerilla fighters"… [en]
  • 06:59 UTC (new) (history) 2015-11-16 Middle East . . . . Alex Schroeder I haven't written much about politics in years. I just read the newspaper and cringe. Sometimes I feel like I should "share" links – but with whom? Nobody on Facebook seems interested because it's friends and family and coworkers and students from many years ago. Nobody on Google+ seems interested… [en]

2015-11-15

  • 10:54 UTC (new) (history) 2015-11-15 Prep . . . . Alex Schroeder Joey Lindsey recently asked on Google+ about adventure prep. My answer: I start with a theme or a particular need based on the campaign. Then I draw a map, perhaps a rough one, perhaps just a point crawl, based on some visuals I want in my game. I'll often add doodles to bridge the time between… [en]

2015-11-12

2015-11-08

2015-11-06

2015-11-04

  • 08:18 UTC (diff) (history) Comments on 2015-11-03 Fanzines . . . . Alex Schroeder Auf G+ hatte ich bei Thorsten noch was zur Abgrenzung von Fanmaterial und dem anderen Material geschrieben. Böse Zungen würden sagen: dem Material, welches nicht von Fans geschrieben wurde? Egal, im Aufruf zum November RPG-Blog-O-Quest war auf alle Fälle von Fanmaterial die Rede. Ich schrieb: Mit… [de]

2015-11-03

2015-11-02

2015-10-31

2015-10-22

2015-10-21

2015-10-20

2015-10-15

2015-10-14

2015-10-11

2015-10-09

  • 15:09 UTC (diff) (history) Comments on 2013-06-27 Text Mapper for Traveller . . . . AlexSchroeder Yeah, the problem is that the UWP Generator doesn't produce the output format necessary for Text Mapper. You need to create the Text Mapper input manually. The easiest solution would be to just print out multiple subsectors and connect them manually. For my own Fantasy mapping needs, I often find… [en]
  • 12:53 UTC (diff) (history) Comments on 2015-06-21 Jessie . . . . Alex Schroeder I've been looking at the systemctl status reports. I've got systemd-modules-load: Failed to find module 'apm_emu' and pommed: Failed to start LSB: Apple laptops hotkeys event handler. I'm guessing these two are not related to X11 freezing. [en]
  • 09:03 UTC (new) (history) 2015-10-09 Oddmuse and Mojolicious . . . . Alex Schroeder I'm trying to run Oddmuse within a Perl web framework: Mojolicious using Mojolicious::Plugin::CGI. It won't be as perfect as a true Mojolicious app, but it will still be much faster than a simple CGI script. When running as a CGI script, every request loads Perl and compiles all the modules –… [en]

2015-10-08

2015-10-07

2015-10-06

2015-10-05

2015-10-02

2015-09-28

2015-09-24

2015-09-21

2015-09-18

2015-09-17

2015-09-16

2015-09-15

  • 14:01 UTC (diff) (history) Comments on 2015-09-10 Combat using Two Rows Per Side . . . . Alex Schroeder I like "roll 1 hit your buddy". That's easy enough to understand. I'm not going to use it for the moment because I don't use fumbles anywhere else. As for area effects like fireball and lightning bolt, we've usually just eyeballed it at the table. The one rule I use is that you can attack "all your… [en]

2015-09-13

2015-09-10

2015-09-09

2015-09-05

  • 19:53 UTC (diff) (history) Comments on 2015-07-30 Hayao Miyazaki . . . . Alex Schroeder The Wind Rises. Eine Liebesgeschichte, ein Mann, der in seiner Arbeit auf geht, eine Frau, die Tuberkulose hat, der zweite Weltkrieg. Ohne fantastic he Elemente aber mit ein paar Traumsequenzenen. Sehr schön. Ein Blick Weg vom politischen. Beeindruckend: das Erdbeben und das Feuer. [de, en]

2015-09-03

2015-08-29

2015-08-28

2015-08-27

2015-08-25

  • 19:26 UTC (diff) (history) Comments on 2015-08-24 Russian Maps . . . . Alex Schroeder The situation in Russia, in the Ukraine, and all the other former Republics of the Soviet Union make me dread the coming years. I'm just hoping that nobody does something really stupid. For now, we'll just note that the US wants to send F22 fighters to Europe. [en]

2015-08-24

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2015-08-17

2015-08-16

2015-08-11

2015-08-09

2015-08-03

2015-07-30

2015-07-29

2015-07-26

2015-07-24

2015-07-21

2015-07-17

  • 20:10 UTC (diff) (history) 2015-12 Book Club . . . . Uli What: The Golden Notebook by Doris Lessing When: 9 December, 19:30 – RSVP on Meetup (optional )) Where: [Bistro Lochergut] (tram 2+3 'Lochergut') The landmark novel of the Sixties – a powerful account of a woman searching for her personal, political and professional identity while facing rejection… [en]
  • 20:02 UTC (new) (history) 2015-11 Book Club . . . . Uli New meeting entry [en]
  • 20:00 UTC (new) (history) 2015-10 Book Club . . . . Uli New meeting entry [en]
  • 19:59 UTC (new) (history) 2015-09 Book Club . . . . Uli New meeting entry [en]
  • 19:55 UTC (new) (history) 2015-08 Book Club . . . . Uli New meeting entry [en]

2015-07-16

2015-07-14

  • 09:52 UTC (new) (history) 2015-07-14 Monsters . . . . Alex Schroeder How we came to live here… [en]
  • 08:26 UTC (new) (history) 2015-07-14 No Copyright . . . . Alex Schroeder This notion of a public domain, of democratic access to a common cultural inheritance on which no particular claim could be made, bore the traces not of Diderot, but of Condorcet's faith that truths were given in nature and, although mediated through individual minds, belonged ultimately to all. [en]

2015-07-13

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2015-07-06

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2015-06-12

2015-06-11

2015-06-08

  • 07:18 UTC (diff) (history) Comments on 2015-05-14 Podcasts . . . . Alex Schroeder Was ich im Moment sonst noch so höre: * The First World War in 261 weeks (261 biographische Vignetten zum Thema 1. Weltkrieg) * The Moby-Dick Big Read (Hörbuch mit unterschiedlichen Lesern pro Kapitel) * 99% Invisible (Design, Architektur und andere unsichtbare Einflüsse auf unser Leben) * Planet… [de]

2015-06-07

2015-06-03

2015-06-02

  • 21:27 UTC (diff) (history) Comments on 2015-03-01 GPG makes me want to cry . . . . Alex Schroeder Now that I want to add a new identity to my key, I find that I cannot. Using my super USB stick: {{{ $ gpg --import public-ACECFEAE.asc secret-ACECFEAE.asc gpg: key ACECFEAE: "Alex Schroeder <alex@gnu.org>" not changed gpg: key ACECFEAE: already in secret keyring gpg: Total number processed:… [en]

2015-05-31

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2015-05-20

2015-05-14

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2015-05-04

  • 07:47 UTC (new) (history) Comments on 2015-05-03 Domain Game Goals . . . . Alex Schroeder [On Google+], Andy wondered about moving some of the 'beancountery' aspects of domain play from the table to the downtime between session, to email, to G+ or to the referee playing 'solitaire'. This is a good question. How much indeed? What I can say is that there is very little interaction between… [en]

2015-05-03

2015-04-30

2015-04-28

2015-04-23

  • 09:34 UTC (diff) (history) Comments on 2013-05-14 When To Roll . . . . Alex Schroeder Interestingly, Arnold K. also appears to use this for Knowledge checks (Just-In-Time Compilation). Players express a plan (set this jelly bear on fire), and at some later point they throw the torch and roll their Intelligence check. If they succeed, then jelly bears do in fact catch fire. If they… [en]

2015-04-20

2015-04-17

  • 07:32 UTC (new) (history) 2015-04-17 Gate . . . . Alex Schroeder The shock and awe powers, however, basically just describe the kind of total defeat you'll experience if you make the wrong choices, if you don't prepare for your battles. [en]

2015-04-14

2015-04-12

2015-04-11

  • 20:35 UTC (diff) (history) Comments on 2015-04-11 Buying CDs . . . . Alex Schroeder Note to self: Silencio, "Silencio is a meditative collection of 20th-century works for string orchestra, including works by Arvo Pärt, Philip Glass, and Vladimir Martynov."
  • 13:18 UTC (new) (history) 2015-04-11 Buying CDs . . . . Alex Schroeder Today I was in a real, physical CD shop, browsing CDs. I looked at the albums with works by Arvo Pärth. I looked at recordings of historical organs. I wondered about ancient music by Jordi Saval. About liturgical music. And then I didn't want to ask the sales people for advice and decided I'd look… [en]

2015-04-09

2015-04-08

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2015-03-23

  • 22:29 UTC (new) (history) 2015-03-23 Sagas of the Icelanders . . . . Alex Schroeder The game ended with the players securing half the whale for Snorri's clan, one non-player character dead, a thirteen year old young man impressed, the low intensity fight with the Tindur clan continuing and new found friendship with the Halfdann clan. [en]

2015-03-22

2015-03-18

2015-03-16

2015-03-15

2015-03-12

2015-03-11

  • 09:47 UTC (diff) (history) Comments on 2015-03-10 Fighting Wiki Spam . . . . Alex Schroeder I think we can talk about two different kinds of attacks: # a long term infiltration under the radar # a massive attack on multiple levels Both attacks need to be stopped by fish-bowling the wiki: making it read-only. In order to detect long term infiltration, you need constant peer review. I… [en]

2015-03-10

  • 15:43 UTC (diff) (history) Comments on 2008-10-29 YSlow . . . . Alex Schroeder I was confused by all the stuff I had added. I commented the entires section again. I really want to make sure I understand what's going on. At the moment, my setup added two cache control headers and prevented Etags from working. What a mess. Before: {{{ alex@kallobombus:~$ curl -I… [en]
  • 09:37 UTC (new) (history) 2015-03-10 Fighting Wiki Spam . . . . Alex Schroeder I recently wrote something about fighting Emacs Wiki spam on Google+. [en]

2015-03-09

2015-03-08

  • 22:18 UTC (diff) (history) 2015-03-08 Jupiter Ascending . . . . Alex Schroeder The action scenes were long and the involved a lot of woman-as-victim, the biology was crazy (speaking as a zoologist, here) — but the visual design was marvelous, the soundtrack worked for me, the sets, the costumes, the masks, all of it wonderful. I liked it! Tags: [en]

2015-03-06

2015-03-04

2015-03-02

  • 12:49 UTC (new) (history) 2015-03-02 RPG Blogs . . . . Alex Schroeder So, with blog rolls decreasing in importance and a lot of the RPG talk having moved to Google+, what are the blogs people recommend? [en]

2015-03-01

2015-02-26

2015-02-25

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2015-02-10

  • 11:25 UTC (diff) (history) 2015-02-10 Gridmapper . . . . Alex Schroeder Gridmapper is my take on Daniel R. Collins' original GridMapper 1.0. I recently saw a link to ANAmap. It's just as simple to use and very beautiful. My Gridmapper does the following: * the output is scalable vector graphics (SVG) * it's free software (the SVG file contains all the Javascript… [en]

2015-02-09

2015-02-07

2015-02-06

2015-01-21

2015-01-20

2015-01-18

  • 22:17 UTC (diff) (history) Comments on Emacs Wiki Migration . . . . Anndy Yeah that's true. You'd need a github account to edit the source. Depending on how much content is added anonymously this might be ok (or might not be). I love rtfd because it's got awesome search and navigation is also easy. [en]

2015-01-16

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2014-12-31

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2014-12-03

  • 22:56 UTC (diff) (history) Comments on 2014-12-02 Fluidity in Rules and Setting . . . . Harald I can confirm that even ShadowRun is capable of supporting genre drift. It is a kitchen-sink setting with future technology, magic, and the matrix as the three big focal points. In the SR campaign I ran two decades ago, we even had different players focus on different parts of the genre, including… [en]

2014-12-02

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2014-11-13

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2014-11-05

  • 21:50 UTC (diff) (history) Comments on 2014-11-05 Donations . . . . Alex Schroeder I actually like the policy of allowing reasonable ads. After all, whenever I use free services, I provided with some service. I'd like the web to work without ads, but there are enough services I use which rely on ads. I mostly disagree with tracking, invasion of my privacy, animated ads, large… [en]
  • 15:00 UTC (new) (history) 2014-11-05 Donations . . . . AlexSchroeder Recently I made some $10 donations, and I'm planning on some more. * Mozilla * This American Life * Ad Block And I regularly donate about $10/month to the EFF, the FSF and the FSFE. Tags: [en]

2014-11-02

2014-11-01

  • 00:20 UTC (new) (history) Magische Gegenstände . . . . Alex Schroeder Ich probiere, eine Liste von magischen Gegenständen zu schreiben, welche genau zu meiner Kampagne passen. <journal search tag "Magische Gegenstände">

2014-10-31

2014-10-30

2014-10-29

  • 15:33 UTC (new) (history) 2014-10-29 Skills . . . . AlexSchroeder A recent discussion on Google+ prompted me to explain how I use skills: I usually don't use skills and backgrounds explicitly in my B/X game but rather I ask the player: do you think your character would know this? Is this something they have done in the past? If so, auto success and write it on… [en]

2014-10-24

2014-10-23

  • 10:28 UTC (diff) (history) Comments on 2014-09-20 . . . . AlexSchroeder Es hat leider immer noch viele Kisten, die herum stehen, aber so langsam wird es wohnlicher. Unser Problem ist wirklich, dass wir zuviele Dinge haben… [de]

2014-10-15

  • 10:34 UTC (diff) (history) Comments on 2014-10-15 Con Games . . . . AlexSchroeder Yes, practice sessions are definitely a good thing. In my case, I love running a few indie games that keep presenting the same characters and the same situations:Lady Blackbird, Darkening Skies, The Mountain Witch. These games make it particularly easy for me. I've run them before, they're great.… [en]
  • 08:45 UTC (new) (history) 2014-10-15 fail2ban . . . . AlexSchroeder First public disclosure 2014-09-24, activity starting 2014-10-06. [en]
  • 08:16 UTC (new) (history) 2014-10-15 Adventure Prep . . . . AlexSchroeder All in all this took maybe an hour or two of scribbling and resulted in a three hour session. Not very efficient by my old standard (1h prep for a 4h game) but I guess I enjoy this sort of prep. [en]
  • 06:31 UTC (new) (history) 2014-10-15 Con Games . . . . Alex Schroeder Somebody was recently wondering about con games on Google+ in a private post and I left the following comment: * bring pre gens, have pictures of the characters or a strong, bold three word characterization which allows people to pick characters without reading the entire character sheet * start… [en]

2014-10-14

2014-10-09

2014-09-25

2014-09-20

  • 20:49 UTC (new) (history) 2014-09-20 . . . . AlexSchroeder Wir sind umgezogen. Weiter hinaus, wo die Menschen älter sind, wo die Hipsters und Yuppies fehlen, wo es weniger two incomes no kids gibt – also eigentlich praktisch in fremdes Land. Irgendwie auch schön, wenn man in der Siedlung begrüsst wird. Im Kreis 4 kannten uns die Nachbarn ja schon im… [de]

2014-09-14

2014-09-13

2014-09-12

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2014-08-21

  • 08:13 UTC (new) (history) 2014-08-21 No Dice . . . . AlexSchroeder Just recently, I looked over my reaction roll table and started thinking about adding some more words to help me improvise better. [en]

2014-08-16

  • 09:37 UTC (diff) (history) Comments on 2014-08-14 Who to Follow . . . . Alex Schroeder I don't. 😥 That's the other side of this coin. I still remember when I was a teenager and later, in my early twenties, I subscribed to various daily and weekly newspapers. And it was just so much to read! I was frustrated, and so I canceled many of my subscriptions. These days, the same is true for… [en]

2014-08-15

2014-08-14

2014-08-12

  • 07:43 UTC (new) (history) Comments on 2012-12-20 Monsters . . . . AlexSchroeder In a fight, I imagine the shroom lord to jump from mushroom to mushroom like a magic hare, grow to the size of a rhino, manifest swirling colors, huge eyes with spiral patterns, ethereal hands growing from his back and caressing you as he attempts to grab your head and stick his long tongue through… [en]

2014-08-11

2014-08-10

2014-08-06

2014-08-01

2014-07-30

2014-07-28

2014-07-26

2014-07-25

  • 22:01 UTC (diff) (history) Comments on 2014-07-18 Kleriker . . . . Alex Schroeder Und hier nun ein Blog Post, in dem die Kleriker gelobt werden: Misunderstood and Improperly Played - the Cleric. : "the roles of the Big Four are - fighter is physical offense, magic-user is magical offense, thief is scouting and intelligence, and the cleric is physical and magical defense. : Or,… [de, en]

2014-07-21

2014-07-20

2014-07-18

2014-07-17

2014-07-16

2014-07-15

2014-07-13

2014-07-12

2014-07-11

2014-07-10

2014-07-08

  • 14:56 UTC (new) (history) 2014-07-08 Character Names . . . . AlexSchroeder For a while, my character generator used a name list based on German saints and an English list of saints. Later, I switched to a different list of names but now I feel that maybe I should have kept it. So, I'm posting it. 1664 items… I dunno, roll 1d1664? Or help me pad the list in order to get to… [en]

2014-07-07

  • 18:31 UTC (diff) (history) Comments on 2014-06-20 Rewarding a Thing . . . . Adrian I am going to respond to only one thing, your question about a sandbox. The way I see it (and this is just one point of view), in a sandbox game, the players are essentially "exploring" an unknown map. In some cases this is the literal act of mapping out unrevealed hexes on a map. In other cases… [en]

2014-07-06

2014-07-05

2014-07-03

2014-07-02

2014-07-01

2014-06-30

  • 14:08 UTC (new) (history) Comments on 2014-06-30 Mapping . . . . JDJarvis I think a lot of playersDMs worry too much about the exact layout. A brief shorthand description works fine if the players get it and it doesn't cause them to blunder into situations or tactics more vivid description would eliminate. The "you are here" flashcard sketch saves a lot of time and… [en]
  • 09:39 UTC (new) (history) 2014-06-30 Mapping . . . . AlexSchroeder Don't train your players to care about the boring stuff. [en]

2014-06-29

2014-06-28

2014-06-26

2014-06-25

2014-06-24

  • 14:49 UTC (new) (history) 2014-06-24 Emacs and Dice . . . . AlexSchroeder If I roll one of the five standard gaming dice (d4, d6,d8, d10,d12) and you also roll one of those, what are my chances of rolling higher, equal or lower than you, for each possible combination of dice. [de, en]
  • 10:36 UTC (new) (history) 2014-06-24 Distractions . . . . AlexSchroeder The techniques to be used against improvising the entire adventure or railroading the party through the vision I had earlier that day… [en]

2014-06-23

2014-06-22

2014-06-20

2014-06-19

2014-06-17

  • 09:51 UTC (new) (history) 2014-06-17 Isotope . . . . AlexSchroeder We spent half an hour after the game talking about it, comparing it to Apocalypse World (which was deemed longer and harder to get into for little benefit), Lady Blackbird (which was deemed to promise better character development via keys and locked tags) and Traveller (which was deemed to similar… [en]

2014-06-12

2014-06-07

2014-06-04

2014-06-03

  • 14:32 UTC (diff) (history) Comments on 2014-06-03 Tiribazos . . . . AlexSchroeder Das war's leider schon! Am Spielabend hatte ich, wie gesagt, die Aktion nach Korinthos verlegt. Spieler kommen an, beleidigen den Kapitän der Spartaner, so dass dieser mit dem Speer nach einem Charakter wirft, der Gesandte der Spartaner taucht auf, man trennt sich, die Gruppe geht zum König, die… [de]
  • 08:03 UTC (new) (history) 2014-06-03 Tiribazos . . . . AlexSchroeder Ein One-Shot für Fate [de]

2014-05-31

2014-05-28

  • 06:07 UTC (diff) (history) Comments on 2014-05-22 Stat Blocks . . . . AlexSchroeder Same here, sometimes I'll have extra stuff happen on a natural 20. If monsters have a breath attack they don't use every round, I also like to give the chance for them to use it (since no d20 is rolled). I like 50% or 1–3/6 better than "every 1d4 rounds". In your stat block the "Atk" label is the… [en]

2014-05-26

  • 07:06 UTC (diff) (history) Comments on 2013-07-02 Initiative . . . . AlexSchroeder Recently Robert Fisher had posted a video talking about weapon length to Google+. My first comment was this: «Part of the problem is that characters survive hit point loss without adverse effect. That's why a "initiative using weapon length in the first round" isn't a great rule for D&D.»… [en]

2014-05-22

  • 08:50 UTC (new) (history) 2014-05-22 Stat Blocks . . . . AlexSchroeder Perhaps if more people posted their favorite monster stat notation and argued for their differences, we could start building said "rough consensus". [en]

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